Class

Classes are the most major player decision in the game, as they will determine how each character approaches combat.

Warrior
The Warrior is a supreme melee combatant who is skilled at defending allies.

Specializations:
 * Champion - A valiant defensive fighter
 * Paragon - A master of close combat and dual wielding
 * Reaver - A terrifying embodiment of strength and brute force

Mage
The Mage is an arcane powerhouse who uses versatile incantations to destroy enemies.

Specializations:
 * Pyromancer - A reckless commander of flames
 * Psion - An expert in manipulative mind magic
 * Cabalist - A dark spellcaster who bends the life forces of foes to heal allies

Cleric
The Cleric is a righteous upholder of justice and Nythan faith.

Specializations:
 * Paladin - A fearsome melee fighter whose divine conviction inspires allies
 * Invoker - A devout priest of the Nythan deities with extraordinary restorative magic
 * Justicar - An avenging divine warrior who infuses his physical power with holy magic

Rogue
The Rogue is an agile expert of blades and bows, using superior mobility to outmaneuver their opponents.

Specializations:
 * Marksman - A devastating sharpshooter who releases volleys of arrows upon enemies
 * Blackguard - A ruthless blade master, known for grace and precision
 * Assassin - A subtle killer who utiizes poisons and stealth to ravage foes

Shaman
The Shaman, the class introduced in the Clans of Winter expansion, is a master of the arts of winter, able to protect and support allies as well as deal damage.

Specializations:
 * Warden -- A stalwart defender who posesses the iron fortitude of the north
 * Stormbringer -- A deadly wielder of the magic of ice and thunder
 * Oracle -- A healer blessed by the northern gods who uses the soothing power of water to support allies