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Classes are the most major player decision in the game, as they will determine how each character approaches combat.

The Classes[]

Warrior[]

Champion

Champion

The Warrior is a supreme melee combatant who is skilled at defending allies.

Specializations:

  • Champion - A valiant defensive fighter
  • Paragon - A master of close combat and dual wielding
  • Reaver - A terrifying embodiment of strength and brute force

Mage[]

Pyromancer

Pyromancer

The Mage is an arcane powerhouse who uses versatile incantations to destroy enemies.

Specializations:

  • Pyromancer - A reckless commander of flames
  • Psion - An expert in manipulative mind magic
  • Cabalist - A dark spellcaster who bends the life forces of foes to heal allies
Invoker

Invoker

Cleric[]

The Cleric is a righteous upholder of justice and Nythan faith.

Specializations:

  • Paladin - A fearsome melee fighter whose divine conviction inspires allies
  • Invoker - A devout priest of the Nythan deities with extraordinary restorative magic
  • Justicar - An avenging divine warrior who infuses his physical power with holy magic

Rogue[]

Assassin

Assassin

The Rogue is an agile expert of blades and bows, using superior mobility to outmaneuver their opponents.

Specializations:

  • Marksman - A devastating sharpshooter who releases volleys of arrows upon enemies
  • Blackguard - A ruthless blade master, known for grace and precision
  • Assassin - A subtle killer who utiizes poisons and stealth to ravage foes
Stormbringer

Stormbringer

Shaman[]

The Shaman, the class introduced in the Clans of Winter expansion, is a master of the arts of winter, able to protect and support allies as well as deal damage.

Specializations:

  • Warden -- A stalwart defender who posesses the iron fortitude of the north
  • Stormbringer -- A deadly wielder of the magic of ice and thunder
  • Oracle -- A healer blessed by the northern gods who uses the soothing power of water to support allies
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